gsoc

GSoC- Google Summer of Code 2021 Final Work Product

Detailed weekly tasks, progress and work done can be found here Abstract We have changed some points of my project in the first meeting. Specifically, we focused the efforts into developing a streaming system using the WebRTC protocol that could be used in more generic scenarios than just the network visualization.

GSoC- SDF fonts and OpenGL

What did I do this week? FURY PR fury-gl/fury#489: | I’ve created the PR that will allow FURY to draw hundreds thousands of labels using texture maps. By default, this PR give to FURY three pre-built texture maps using different fonts.

GSoC- Network layout algorithms using IPC

Hi all. In the past weeks, I’ve been focusing on developing Helios; the network visualization library for FURY. I improved the visual aspects of the network rendering as well as implemented the most relevant network layout methods.

GSoC- Bugs!

What did you do this week? PR fury-gl/fury#422 (merged): Integrated the 3d impostor spheres with the marker actor. PR fury-gl/fury#422 (merged): Fixed some issues with my maker PR which now it's merged on fury.

GSoC- A Stadia-like system for data visualization

Hi all! In this post I'll talk about the PR #437. There are several reasons to have a streaming system for data visualization. Because I’m doing a PhD in a developing country I always need to think of the cheapest way to use the computational resources available.